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Yamame

Yamame "Spidergirl" Parker Boyish Lolita female Mutant

	Age: 24
	Height: 54 inches	Weight: 87lbs	Build: Childish, wiry
	Eye Color: Green	Hair: Blonde	Skin color: Mildly tanned
  1. Cunning 4 = 4 __Health
  2. Luck 2+1 = 3 2* (7) = 14hp

%Athletics 5+0 = 5 __Stamina %Skill 4-1 = 3 2* (8) = 16en ^Empathy 2 = 2 __Spirit ^Will 2 = 2 2* (4) = 8sp

Traits
& Easy to underestimate; Yamame takes a -2 penalty to all accomplish rolls in social combat involving intimidation, but she gains a +2 bonus to her defense rolls in social combat until she succeeds at least 3 times. & Four Arms; Yamame possesses an extra pair of arms. This second set is slightly smaller than her primary pair, and set behind in the shoulders. They are just as dextrous and nimble as her primary arms, though slightly weaker. These arms give the expected benefit of extra arms; Yamame is right handed on both sets. & Natural Athelete: Yamame uses her full athletics stat, instead of half, for determining her skill bonus with related skills.
Knacks
@ Sure Footed: Yamame can take 1d4 points of stress to retroactively gain a bonus to an acrobatics roll equal to 1 + half the stress taken (round down).
Stress Explosion
	Don't treat me like a kid!! (Stressor)
  Yamame hates being treated like a child, which is hard with her appearance. Whenever someone she interacts with acts condescending, or otherwise treats her as old as she looks, she takes 1d4-2 (minimum 0) points of stress, as sometimes she can deal with it, and sometimes it really just hits a nerve.
	Running Away (Explosion)
  Yamame will flee when overly stressed, trying her damnedest to get away from whatever it is causing her problem. She'll climb up trees, buildings, or simply lock herself in a room, or similar means of putting some distance in between her and her stressor. If she can't get away, she will instead get extremely violent.
	Exercise (Relief)
  Yamame works out her frustrations with physical activity, removing 1d3 points of stress if she spends a scene exercising in some form. She may hold a conversation while doing so, as long as the subject matter is fairly light.
Competencies

+6/1s 2 Acrobatics (3xp) [A] Parkour, Jumping, Gymnastics, and such. +*2 2 Climbing (3xp) [+] Yamame has been trained in climbing since she was very young, both in free climbing and rock climbing. +3 1 Awareness (1xp) [C] General perception and situational awareness. +2 1 Cooking (1xp) [S] Yamame is at least competent at cooking and can make edible food. -- 1 Linguistics (1xp) [-] Yamame speaks English, Japanese, and Spanish. +3/1s 2 Lore: Firearms (3xp) [C] Knowledge of firearms, how they work, how to make them, and general safety. +3/1s 2 Lore: Medical (3xp) [C] A medical student, Yamame is competent at medical practices and knowledge. +*1 1 Cybernetics (1xp) [+] Yamame's primary area of study is in the field of cybernetics. +2/1s 2 Ranged Fire (3xp) [S] Despite her frame, she is a competent shot. +*1 1 Pistols (1xp) [+] Especially with the smaller firearms.

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Page last modified on October 15, 2014, at 01:26 PM