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Wahezzera

True Name: WH-322 R(alpha)

LN Humonculus
Sorcerer (Sage Bloodline) 9th
Ability ScoreModifier Hit Points:72 Base Attack Bonus:+4
Strength8-1 Scratch HP:18 CMB+3CMD15
Dexterity16+3 Fortitude Save +6  Armor Class:23
Constitution12+1 Reflex Save +8  Touch17Flatfooted20
Intelligence18+4 Will Save +12   +6 armor, +4 deflection, +3 dex
Wisdom14+2 Initiative:+3  
Charisma12+1 Perception:+11  

Racial Abilities (Humonculus) Humanoid (Human)

  • Awakened: +2 Dexterity, +2 Intelligence

Defenses

Conditional: +4 to all saves vs effects from Saber; +4 shield AC when within 15 ft of Saber
Immunities: Aging

Attacks: Power attack penalty -2 (+4 damage, +6 if two-handed), Deadly Aim attack penalty -2 (+4 damage)

  • +2 8mm Handgun +8 ranged (2d4+4 ballistic 19-20/x3; 75ft RI, magazine 14)
    • Rapidfire Handgun +6/+6 ranged (2d4+4 ballistic 19-20/x3; 75ft RI, magazine 14)
  • Arcane Bolt +6 ranged touch (1d4+4 force; 30ft range) [7/day]
  • Gandr +6 ranged touch (3d6+3 force plus daze DC14 20/x2; 50ft range)
    • Gandr (Sacrifice) +6 ranged touch (5d6+5 force plus stun DC14 20/x2; 50ft range)
  • Magic Missile [3 missiles, auto-hit] (1d4+1 force)
  • Scorching Ray +6 ranged touch

Special Abilities

  • Command Spells: Wahezzera possesses 3 (three) remaining command spells that she may use in regards to Saber.
  • Guts (Once): When reduced to 0 HP or less, instead is reduced to 1 HP.
  • Bloodline Arcana: Uses INT in place of CHA for sorcerer abilities. +2 to spellcraft.
  • Metamagic Adept (2/day): May apply metamagic without increasing casting time.

Skills: Influence +13, Perception +11, Spellcraft +21, Survival +11, Use Magic Device +14

Feats: Blissful Spell, Cunning, Iron Will, Reach Spell, Skill Focus (Spellcraft), Toughness

Spellcasting

Intelligence based, spontaneous caster.
Concentration bonus: +13
lvlbasebonusPer DaySave DCKnown
0th--U14Arcane Mark, Daze, Detect Magic, Jolt, Light, Mage Hand, Message, Prestidigitation, Spark
1st6+1715Cure Light Wounds, Damp Powder, Endure Elements, Identify, Mage Armor, Magic Missile
2nd6+1716Bullet Shield, Cure Moderate Wounds, Gandr, Invisibility, Protection from Missiles, Scorching Ray
3rd6+1717Cure Serious Wounds, Dispel Magic, Flash Fire, Haste, Remove Curse
4th4+1518Arcane Eye, Bestow Curse, Cure Critical Wounds, Controlled Fireball, Dimension Door

Equipment

Mystic Code: Business White – A stylish white suit, the circuits are specially made for Wahezzera. It grants a +6 bonus to armor class (including a +2 enhancement bonus), a +2 resistance bonus to all saving throws, and damage reduction 5/magic (up to 50 points of damage per day).

  • Business White has the following code casts.
    • Dazzling Stars – Five stars decorate the lapel of this mystic code. As a free action, one of these stars may be spent to retroactively increase the critical range of an attack by +1. Alternatively, a star may be spent to treat a failed critical confirmation as a success.
    • Buster Move – Once per day, after making a successful attack, that attack may be treated as if power attack or deadly aim were used if it would still hit with the penalty applied.
    • Cool Biz – Wahezzera or Saber may choose to gain Fast Healing 5 for up to 12 rounds total, divided between them in any amount.
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Page last modified on October 02, 2022, at 04:17 AM